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The Games Machine 131
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I-WAR 2 Egde of Chaos - New SDK
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iActOne.h
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2002-01-14
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41 lines
//
// (c) 1998-9 Particle Systems Ltd. All Rights Reserved
//
// iActOne.h
//
// Compiler-generated export header for package "iActOne"
//
// Revision control information:
//
// $Header: /iwar2/resource/scripts/include/iActOne.h 1 26/04/00 21:09 Nigel $
//
// Dependencies ////////////////////////////////////////////////////////////////
// Enumerated types ////////////////////////////////////////////////////////////
// Functions ///////////////////////////////////////////////////////////////////
prototype task iActOne.PiracyRatingTracker();
prototype iActOne.ActOneGlobals();
prototype task iActOne.PiracyRatingHandler();
prototype task iActOne.MasterScript();
prototype iActOne.BaseMasterScript();
prototype task iActOne.HavenStationIntroduction();
prototype iActOne.ActOneStart();
prototype task iActOne.MarauderEncounters();
prototype task iActOne.StepsonMember();
prototype task iActOne.PiracySpecialMissionOne();
// EOF /////////////////////////////////////////////////////////////////////////